
GAME OVERVIEW
As a Game Designer for Dungeon Defenders Awakened, I’ve specialized in both Game Design Principles and Level Design. My role encompassed the creation and implementation of core game mechanics, balancing gameplay elements, and ensuring an engaging player experience.
My focus revolved around conceptualizing, prototyping, and refining game mechanics that align with the game’s vision. This involved a deep understanding of player behavior, engagement, and progression systems, ensuring that each element contributes to a cohesive and immersive experience. Iterative design, user testing, and feedback analysis were crucial in refining these principles to create a rewarding gameplay loop.
Overall, my contributions to Dungeon Defenders Awakened and Dungeon Defenders Going Rouge involved a blend of creative innovation, strategic thinking, and a deep understanding of player-centric design principles, aiming to deliver an immersive and enjoyable experience for gamers.
Role
Game Designer I
Chromatic Games
2023
Genre
Tower Defense, Live Service
Contributions
Combat Design, Progression Design, Ability Design, Twitch Events Integrattion
MAIN FEATURES

Rune Design
Developed and implemented an innovative rune system to enhance customization and replayability. The system encouraged players to experiment with different builds, fostering creativity and strategic thinking. My contributions included:
Designing rune effects that modified abilities, attributes, and gameplay mechanics.
Balancing the power curve to ensure progression felt rewarding without compromising challenge.
Creating thematic and lore-driven designs to deepen player immersion.

Ability Design
I spearheaded the design and balance of character abilities, ensuring that each skill offered meaningful gameplay opportunities while maintaining harmony within the broader system. This process included:
- Designing abilities with distinct visual and mechanical identities that catered to various playstyles.
- Balancing damage outputs, cooldowns, and utility to ensure fair but exciting interactions across co-op and competitive modes.
- Incorporating player feedback and analyzing metrics to refine abilities for optimal engagement and synergy within team dynamics.

Twitch Events Design
To elevate player engagement, I designed and integrated Twitch-based events that connected the community and introduced dynamic, player-driven content. Key aspects of my work included:
Creating real-time interactive mechanics where viewers influenced gameplay through voting and commands.
Developing events that balanced unpredictability with strategic depth, offering unique challenges and rewards.
Collaborating with streamers to optimize the integration and ensure smooth functionality across live streams.

Level Design
esponsible for crafting diverse, challenging, and visually captivating levels that complemented the game’s mechanics. This included designing layouts, enemy placements, environmental storytelling, and pacing to provide players with a dynamic and strategic experience. Collaborating closely with artists, programmers, and other designers, I ensured that each level not only offered gameplay variety but also contributed to the game’s narrative and aesthetic.